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Text File  |  1995-05-02  |  1KB  |  34 lines

  1. Article: 5455 of comp.graphics.packages.lightwave
  2. Xref: netcom.com comp.graphics.packages.lightwave:5455
  3. Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!root
  4. From: syndesis@beta.inc.net (John Foust)
  5. Newsgroups: comp.graphics.packages.lightwave
  6. Subject: Re: ONYX/Reality Engine
  7. Date: 1 May 1995 20:36:50 GMT
  8. Organization: Syndesis Corporation
  9. Lines: 18
  10. Message-ID: <3o3gp2$573@blinky.inc.net>
  11. References: <animhous-0105950126220001@204.1.1.1>
  12. NNTP-Posting-Host: t09.inc.net
  13. X-Newsreader: WinVN 0.92.6+
  14.  
  15. In article <animhous-0105950126220001@204.1.1.1>, animhous@evansville.net (Gary Davis) says:
  16. >
  17. >Is or will Lightwave be optimized for the Reality Engine on the SGI ONYX? 
  18.  
  19. I doubt it; the SGI version is being developed on Indy(s).
  20. You have a Reality Engine?
  21.  
  22. >How about OPEN GL?
  23.  
  24. Not yet.
  25.  
  26. >Also does the SGI version have Open Inventor support
  27. >for use in VR applications.
  28.  
  29. No, it doesn't.  But you could use Syndesis's InterChange product
  30. to translate your LightWave scenes and objects to both Inventor
  31. and VRML formats.
  32.  
  33.  
  34.